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Posts Tagged ‘global high scores’

Tap Memory Minor Update to 1.1.1

April 26th, 2009 Cory Kilger Comments off

I’ve fixed some bugs and added a checkbox so you don’t have to send your score to the global high scores. The biggest bug was one that didn’t record the scores of games that were resumed. That one really annoyed me.

Tap Memory Updated to 1.1

April 7th, 2009 Cory Kilger Comments off

Tap Memory 1.1 has finally been approved for the App Store. We’ve added global high scores, several languages, and turn-based multiplayer. I was going to try and get networked multiplayer in there as well, but I just didn’t have the time. Look for it in a future release. It might be 3.0. Haven’t decided yet.